![]() More details as we get them, but keep an eye on the convention. The engine has been design with DirectX 11 support and allows for augmenting motion capture data (as seen in the recent Final Fantasy XV tech demo), it has the most advanced AI out of any previous game engine. In the session, we hope to find out if the engine’s original video was an actual glimpse of Final Fantasy XV, and if the hardware needed to operate the engine is truly as next-gen as it’s graphics. The Luminous Engine can simulate liquids and cloth as well as realtime reflections, it can also render photo-real images in realtime. It would probably be easier to use the tools they have with Unreal or Luminous than to create a modified fork of XIV's engine for an offline action game. XIV uses its own engine, derived from Crystal Tools and Luminous. The Luminous engine will be the future of Square Enix, so we can’t wait to see the engine’s specifications and what it’s actually capable of creating. They used Unreal for Kingdom Hearts 3 and VII Remake (and presumably VII Rebirth), and Luminous for XV and Forespoken. The original assassin, Agent 47 us on the most dangerous and personal contract of his career. Investigating the Triads Wei Shen walks the thin line between undercover cop and Red Pole in the Sun On Ye. Take a stroll down Hong Kong in our open-world brawler. ![]() Thursday 5th July 4PM and Friday 6th July 5PM We’ll not only be down on the show floor with Heroes of Ruin, THEATRHYTHM FINAL FANTASY and KINGDOM HEARTS 3D, but also up on the big stage presenting some of our upcoming games and talking with some special guests. ![]() “Naturally, being a Japanese company, we at Square Enix wouldn’t miss the opportunity to attend the Japan Expo to thank you, the fans, directly and this year we’ve got some extra special guests to make it an occasion you’ll never forget. Here’s more information about Square Enix’s convention schedule: “You’ve seen the video, now find out first-hand from Julien Merceon (Worldwide Director of Technology) what the Luminous engine will be capable of and what it will bring to future Square Enix games.” In a blog post at Square Enix, the company has announced that we’ll be seeing it at the Japan expo 2012 (July 5th-8th), and the Luminos engine will not only be displayed, but the future of how the company plans to use the engine will be disclosed as well.Īs for gaming titles, the company plans to display Sleeping Dogs, Hitman: Absolution, and celebrate the 10th anniversary of Kingdom Hearts at the convention by hosting a special Q&A session with “Shinji Hashimoto, (Executive Co-Producer) and Yoko Shimomura (series composer).”īut perhaps most importantly, the release announces that we’ll be seeing the Luminous engine during the third day of the convention and discussing it with Julian Merceon, Square Enix’s Worldwide Director of Technology:
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